A 5 x 9 room with a fine wooden floor would cost 900 wood, not counting doorways. The floors cost a massive quantity of resources. They are applied as a patch by the VFE Architecture mod. They all generally require a pawn with a Construction skill of 6 to build.Ĭorrection: The fine metal tiles are not in the base game. One came with the Core game, while two more were added by the Royalty DLC (fine stone tile and fine carpet). The last tier is the fine-quality flooring. Their favorite color settings only apply to apparel, apparently. Pick whichever you have in volume or suits your aesthetics.Ĭarpet comes in many different colors, but pawns don't care. One important point - while marble walls may be more beautiful than other types of stone, granite walls have more hit points, and sandstone is faster to build, when it comes to flooring all stone is the same. You can get a lot of beauty out of silver and gold tile, obviously, but it is also hideously expensive. Note that tile requires a pawn with a Construction skill of at least 3. Walking speed is only 93%, so don't use it for your colonists.Ī step up from these floors are tile and carpet. Straw matting is special - it hurts the cleanliness of the room, but reduces filth, making it ideal for animal enclosures. The core game provides you with a handful of fast options.Īll of these are quick to build and inexpensive. Anyplace you want your pawns to hang out on a regular basis merits adding some floors (and don't forget to put floors under doors). On top of that, dirt is.well.dirty and unappealing to most pawns. Walking across bare dirt sets your pawn to move at 87% speed. Continuing my digging into how this game works, I spent some time looking at flooring.
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