![]() Additionally, depending on the server, the player can change their character's 'intent' between four different states (Help, Disarm, Grab, Harm) which will further influence actions taken. using a crowbar on another player would attack them but using it on a floorboard would pry it up). Different results will occur depending on many variables in any given interaction (e.g. The player can interact with nearly any object or being in the game world in a context-sensitive fashion. Screenshots depicting the user interfaces of Goonstation (left) and /tg/station 13 (right), both forks of a source release of Goonstation in 2010 a more extreme example of diversity between servers. Sessions are usually isolated from each other so players can choose to change their job, character, or playstyle in between rounds. Players can choose different jobs, such as janitor, engineer, or clown which dictate their role and responsibilities. Sessions are played in rounds, where players can create a customized character, begin playing with a randomly generated one, or use a previously existing character. ![]() Due to the largely open source nature of the game, sessions are typically hosted on user maintained and customized game servers which can alter or vary the gameplay experience. Space Station 13's gameplay is based on the content, settings, and code applied on the game server. The game has a variety of different game modes and win conditions, which can range from simple survival to complex conspiracies and political intrigue. Players are free to work together with their fellow crewmates to complete tasks and keep the station running smoothly, or they can choose to cause chaos and disrupt the work of others. Each role has unique responsibilities, equipment, and abilities that are crucial to the smooth functioning of the station. At the beginning of each round, players choose or are assigned a specific role on the station, such as a medical doctor, engineer, security officer, chef, or scientist. One of the defining features of Space Station 13 is its emphasis on player roles. The game is known for its complexity and depth, with a wide variety of gameplay mechanics, character roles, and emergent gameplay possibilities. Space Station 13 is a popular multiplayer game that takes place in a sci-fi setting, usually on a space station or spacecraft, but can also take place on exoplanets or other locations depending on the game server. The core game is defined by its emphasis on player roles: at the start of every round, players choose or are given various roles and attempt to either help or hinder others' progress. The game is set on a futuristic space station however, location can differ depending on the game server, including spacecraft and exoplanets. ![]() Space Station 13, often shortened to SS13, is a top-down tile based action role-playing multiplayer video game running on the freeware BYOND game engine, originally released in 2003. For more guidance, see Wikipedia:Translation.You should also add the template to the talk page.A model attribution edit summary is Content in this edit is translated from the existing Russian Wikipedia article at ] see its history for attribution. ![]() You must provide copyright attribution in the edit summary accompanying your translation by providing an interlanguage link to the source of your translation.If possible, verify the text with references provided in the foreign-language article. Do not translate text that appears unreliable or low-quality.Consider adding a topic to this template: there are already 2,752 articles in the main category, and specifying |topic= will aid in categorization.Machine translation, like DeepL or Google Translate, is a useful starting point for translations, but translators must revise errors as necessary and confirm that the translation is accurate, rather than simply copy-pasting machine-translated text into the English Wikipedia.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |